

The helper function is a feature players can turn on whenever they like via the options or pause menu, which doubles the amount of time on the clock to allow players to explore the level at a more relaxed pace. On top of that, those special modes give the game that extra bit of replayability once you’ve conquered the regular modes, but for new players, there’s some additional updates that should make the difficulty feel much more manageable. Firstly, you can finally move the camera with the right stick, and while it’s slow to rotate, it almost eliminates the need for blind movements, which is just lovely. If Banana Mania was simply just a bundle of what’s already come before it, it’d still be a decent game, but it’s the additions that make it much more of an enticing purchase. If you want a love letter to Super Monkey Ball, Banana Mania is it. It would’ve been nice to see them better integrated into the game, but giving the Deluxe levels their own special mode is a nice way of acknowledging that game’s history. It’s here where the Deluxe edition levels are also found, with 46 additional levels crammed into another challenge mode, allowing you to experience even more incredible Super Monkey Ball. How about levels where the start and finish lines are reversed? Super Monkey Ball Those high difficulty levels were bad enough, but now try them while grabbing every banana, or avoiding dark bananas. On top of what’s mentioned above, Banana Mania introduces a host of new content, including Marathon modes for both Monkey Ball 1 and 2’s Challenge mode, letting you challenge every level from all four difficulty levels of each game in one go, along with a decent selection of special modes that change the core gameplay and level design of certain levels to create new challenges. All of these have been updated with new visuals and music, making them look better than they ever have before, but the content just doesn’t stop there. Super Monkey BallĪs a collection of Super Monkey Ball’s greatest hits, Banana Mania boasts all the content from those first three games, including the story mode, all 4 difficulty levels of Challenge mode for both Monkey Ball 1 and 2, and all 12 party games. I’ve struggled more on some World 7 levels in the Story Mode than I did in World 10, so expect a bit of a rollercoaster jumping into this one.

The difficulty in a game like Super Monkey Ball seems to vary from person to person, and sometimes even just level by level. Maybe nothing quite as awful as Banana Blitz’s Ultra Heaven Stage 5, but still. Though, really, pretty much every obstacle in this game is a hard one. Never mind all those moving platforms or rewind switches, it’s the slight hills you need to watch out for. Strangely though, the most difficult levels (for me anyway) are those with slopes and inclines that require precise movements and speed control. They’re still pretty hard, like the rest of the game. I remember these big, obtuse levels with dread, and not without reason too. Throughout the game’s roster of levels, there’s so many intricate contraptions and machines that make for elaborately designed levels, with trampolines, moving platforms and others all included. Where the rose-tinted glasses come into play for me is how the level design leads to some interesting, almost paradoxical moments. The twist is that the monkey is trapped in a ball, and you move them by titling the stage, allowing gravity to do the work for you. If you’ve never played a Super Monkey Ball game before, the premise couldn’t be simpler: you control a monkey, or in Banana Mania’s case, a monkey/hedgehog/Dragon of Dojima, as you navigate them through a platforming level.

There’s very little mercy to be found here, but you can’t stop yourself from having just one more go, which quickly and often turns into an hour of beating your head against the same wall until either it breaks or you do. All those cutesy characters, vibrant worlds and mellow soundtrack betray the reality that Super Monkey Ball will chew you up and spit you out the first chance it gets. I remember being good at the game, but that clearly must have been a lie.įor as much as I love Super Monkey Ball and have fond memories of growing up with it, especially those first three games, there’s no escaping the fact that it’s a devious little bastard of a game.

The rose-tinted glasses refer to my memories of Super Monkey Ball. Now, I know that’s a worrying opening sentence for a review about Super Monkey Ball: Banana Mania, which is ostensibly a HD re-do of the first two Super Monkey Ball games with Deluxe thrown in for good measure, but worry not: Banana Mania is a great game.
#SUPER MONKEY BALL BANANA MANIA VS DELUXE CRACKED#
Rose-tinted glasses just aren’t what they’re cracked up to be.
